autofill#Name
Their earrings and gun are particularly larger and expensive...r.
(autofill#Type autofill#Rank)
autofill#Emblem
autofill#Health
autofill#Power
autofill#Speed
autofill#Quirks 3/97
autofill#Favorite Shooting a critical trigger with the gun activates a autolink#CriticalMark automatically.
Primary
Lays a trap. This trap in particular cannot be looked over.
Secondary
Becomes able to shoot around corners with the gun, crosshair shrinks twice as fast, and bullet deals damage equal to 600% of power while making no noise when fired. Foes struck with the bullet dont realize theyve been hit until an ally looks at them or until 10 seconds pass. When the damage recieved is realized the damage recieved will actually register and theyll begin to autolink#Bleed#. Their gun can only hold 1 bullet at a time, and killing foes only has a 10% to restore a bullet- unless theyre killed with the gun, in which a bullet will always be restored.
Tertiary
While aiming, theyll automatically dodge out of the way of one incoming attack. Afterimages form and they dodge in slow motion, too. When they land after dodging, theyll enter a roll and automatically fire at the foe that was closest to the crosshair with the accuracy of the crosshair before they dodged.
giftedfill#Name
Contrary to their predecessor, they were hired for a spy movie at one point for their ability to use a gun in stealth.
(autofill#Type autofill#Rank)
giftedfill#Emblem
giftedfill#Health
giftedfill#Power
giftedfill#Speed
autofill#Quirks 6/94
autofill#Favorite Also improves power by 2 up to 3 times for each consequitive critial trigger strike.
Primary
Lays a trap. This trap in particular cannot be looked over.
If the crosshair is aimed at a trap, it instantly readies it.
Secondary
Becomes able to shoot around corners with the gun, crosshair shrinks twice as fast, and bullet deals damage equal to 600% of power while making no noise when fired. Foes struck with the bullet dont realize theyve been hit until an ally looks at them or until 10 seconds pass. When the damage recieved is realized the damage recieved will actually register and theyll begin to autolink#Bleed#. Their gun can only hold 1 bullet at a time, and killing foes only has a 10% to restore a bullet- unless theyre killed with the gun, in which a bullet will always be restored.
Sneaks around at 80% of their speed while aiming, having a 50% to ignore incoming attacks while sneaking.
Tertiary
While aiming, theyll automatically dodge out of the way of one incoming attack. Afterimages form and they dodge in slow motion, too. When they land after dodging, theyll enter a roll and automatically fire at the foe that was closest to the crosshair with the accuracy of the crosshair before they dodged.
This dodge/roll will also autolink#Flatten foes whom get rolled into.