autofill#Name
With a sense of style, they show it off by running into people.
(autofill#Type autofill#Rank)
autofill#Emblem
autofill#Health
autofill#Power
autofill#Speed
autofill#Quirks 40/60
autofill#Favorite Deals 20% more damage.
Primary
Shoots a bullet out the front, and a trap out the back. Projectiles are slightly transparent.
Secondary
Instead of throwing their shdaes, they jab them forward like a sort of knuckle weapon. Deals 5 damage at close range and has a 50% to autolink#Paralyze the struck target.
Tertiary
Alternatively, running into foes at high speed will ram them, knocking them back and dealing damage equal to speed, as low as 10% of the rammed foes max HPs in damage, to up to 33%. Ramming into foes also has a 10% to detach one of their eyebrows and stick it to the rammed foe, making them take 15% more damage if the eyebrow stuck to them is struck. Eyebrows regrow in 30 seconds, and fall off of foes in 60.
giftedfill#Name
Sometimes they can get aggressive if not enough people notice their superior style.
(autofill#Type autofill#Rank)
giftedfill#Emblem
giftedfill#Health
giftedfill#Power
giftedfill#Speed
autofill#Quirks 30/70
autofill#Favorite Now also has a 3% to quickly chain axe swings into another, 33% weaker axe swing automatically.
Primary
Shoots a bullet out the front, and a trap out the back. Projectiles are slightly transparent.
Bullets deal 15% more damage when striking an eyebrow on a foe.
Secondary
Instead of throwing their shdaes, they jab them forward like a sort of knuckle weapon. Deals 5 damage at close range and has a 50% to autolink#Paralyze the struck target.
Shades are 33% larger than usual when jabbing.
Tertiary
Alternatively, running into foes at high speed will ram them, knocking them back and dealing damage equal to speed, as low as 10% of the rammed foes max HPs in damage, to up to 33%. Ramming into foes also has a 10% to detach one of their eyebrows and stick it to the rammed foe, making them take 15% more damage if the eyebrow stuck to them is struck. Eyebrows regrow in 30 seconds, and fall off of foes in 60.
Shades are 66% larger than usual when ramming.