autofill#Name
Their ability to produce strange tokens makes them a support asset on the field.
(autofill#Type autofill#Rank)
autofill#Emblem
autofill#Health
autofill#Power
autofill#Speed
autofill#Quirks 20/80
autofill#Favorite Electrification lasts twice as long.
Primary
Shoots two bullets in quick succession, the second one being 10% stronger. Projectiles are slightly transparent.
Secondary
Collects static charge when grazing allies, adding it to a meter... This meter increases by 1 for each ally grazed every 5 seconds, up to 10. Periodically releases a shock through their antenna that can autolink#Electrify allies and autolink#Burn foes, at a cost of 1 charge from the meter. For each charge when releasing a shock, the status applied lasts for 10 more seconds.
Tertiary
Automatically produces a autolink#SecondaryMark token every 60 seconds if a charge is present in their static meter.
giftedfill#Name
Theyve always been described as being obsessed with traffic signs youd see on the street.
(autofill#Type autofill#Rank)
giftedfill#Emblem
giftedfill#Health
giftedfill#Power
giftedfill#Speed
autofill#Quirks 30/70
autofill#Favorite Allies touched also become briefly electrified.
Primary
Shoots two bullets in quick succession, the second one being 10% stronger. Projectiles are slightly transparent.
Bullets can 'spin' the heads of marks, making them last 3 more seconds. Can only do this to each mark once.
Secondary
Collects static charge when grazing allies, adding it to a meter... This meter increases by 1 for each ally grazed every 5 seconds, up to 10. Periodically releases a shock through their antenna that can autolink#Electrify allies and autolink#Burn foes, at a cost of 1 charge from the meter. For each charge when releasing a shock, the status applied lasts for 10 more seconds.
For each static charge, also improves speed by 5%.
Secondary
Automatically produces a autolink#SecondaryMark token every 60 seconds if a charge is present in their static meter.
Has a 5% to appear as any other mark type instead.