autofill#Name
The bigger, equally clumsy sibling of autolink#Trapper#.
(autofill#Type autofill#Rank)
autofill#Emblem
autofill#Health
autofill#Power
autofill#Speed
autofill#Quirks 60/40
autofill#Favorite Foes struck take 2% more damage from traps for 5 seconds, stacking up to +100%.
autofill#Successor
Primary
Traps are larger and last longer.
giftedfill#Name
Theyre also strangely disproportionately heavier compared to their predecessor.
(autofill#Type autofill#Rank)
giftedfill#Emblem
giftedfill#Health
giftedfill#Power
giftedfill#Speed
autofill#Quirks 50/50
autofill#Favorite Foes struck take 4% more damage from traps for 5 seconds, stacking up to +200%.
giftedfill#Successor
Primary
Traps are larger and last longer.
Traps can make those who step on it jump up in pain. Distance jumped exponentially relative to movement speed when stepping on a trap.